Showing posts with label interaction_design. Show all posts
Showing posts with label interaction_design. Show all posts

Wednesday, April 1, 2009

Sustainability in HCI, Ubicomp, etc.

I made a quick survey of several HCI and Ubicomp papers in order to summarize the main topics and research questions, regarding sustainability, that have been considered the most important in the interaction design community.

In the recent past, the importance of addressing sustainability has permeated the interaction design field. Indeed, sustainability is now considered a competitive requirement and legitimate business concern beyond a mere social concern (Nathan, et al.).

The dichotomy presented by Mankoff, et al. is quite appropriate for grouping some of the HCI and Ubicomp community’s concern. The distinction between sustainability in and through design reminds me of Chris Ryan’s thoughts on the two way transformation between sustainability and design. In other words, sustainability can reconfigure design practice and the other way around is also true. Within these two domains I group research questions/topics, some of which show up on the ITP Sustainable Interaction Website in an alternate organizational scheme.

(1) Sustainability in Design, where sustainability is considered as a part of material design process (use, re-use, reduction, and recycling).

- How can sustainable practices be incorporated into the design process (Hasbrouk, et al.)?
- How can more sustainable Ubicomp models be designed (Hasbrouk, et al.)?
i.e. how can we move away from a model of obsolescence in the IT field?
- What new methodologies/criteria/evaluative tools are needed?

(2) Sustainability through Design, which concerns how sustainable lifestyles can be supported through design (this is broken down further in a scale approach, zooming out from the individual level to the greater societal level).

- How can interaction design and IT technology contribute to more sustainable
systems design? Well…Ryan talks a bit about how IT technology is an enabler of
distributed economies/networks model.
- How can design support and enable
more sustainable lifestyles (scripting, persuasion, goal-oriented support)?
- How can IT technology be harnessed to encourage activism/social
change/sustainable lifestyles through, i.e. social networking?
- How can IT technology help us “move beyond consumerism as a central driver” (Nathan, et al)?

I consider the first mostly related to environmental sustainability, i.e. LCA approach; the second relates to both environmental and social sustainability. Another possible dichotomy is between the material and behavioral dimensions of sustainability (Nathan, et al., 2008). However, everything is interconnected, and I think it is both more poetic and practical to think in terms feedback and co-transformation.

Finally, I find it encouraging to read that the CHI community is considering ways to “move beyond a framework of guilt…to designing IT interventions that help people experience the environment in positive ways,” (Nathan, et al). These thoughts are in line with Manzini’s words,

"transition towards sustainability must see the germination and consolidation of
a new idea of well-being and a new production system that will make it possible
to live better while reducing the weight of our activities on the environment
and regenerating the physical, social and cultural quality of places, and the
Planet as a whole." – from, A New Design Knowledge


The emphasis is on living better!


References

- Hasbrouck, J., Igoe, I., Mankoff, J., & Woodruff, A. (2007). Ubiquitous Sustainability.
- Mankoff, J., et al. (2007). Enviornmental Sustainability and Interaction. CHI 2007, April 28 – May 3. San Francisco, California.
- Nathan, L., Blevis, E., Friedman, D., Hasbrouck, J., & Sengers, P. (2008). Beyond the Hype: Sustainability & HCI. CHI 2008. April 5-10, Florence, Italy.

Tuesday, March 31, 2009

Ehrenfeld Workshop

I am organizing a workshop with John Ehrenfeld, big man of Industrial Ecology and author of Sustainability by Design for our research program (Sustainable Living and working). His book can be seen lying on any given desk at the university and everyone is running around chanting the mantra, "having not being...having not being." He is visiting for a week from the States and will also be giving one of the top 10 lectures for our 40th Jubilee.

Since I have been doing a lot of reading on the HCI and Ubicomp community tackling sustainability for the first time, I am curious about Ehrenfeld’s views towards their propositions and research questions as well as his thoughts on the priorities of sustainability in critical design practice.

When I read Shove and Manzini or hear Chris Ryan speak, their focus is always on the systemic or sociotechnical scale of things. Yes obviously paradigm shifts have to occur on the systemic scale, but what can be the response for designers on different scales from small to big? Is the smallest scale going to be communities?